Tag Archives: bungie

On Halo and ‘Heinlein’s Premise’

I don’t like Game of Thrones. I don’t like Game of Thrones and 343 wants Halo to last for thirty years. On its own, that sentence sounds extremely odd and the two things seem totally unrelated – and where exactly … Continue reading

Posted in Analysis, Gaming, Literature, TV | Tagged , , , , , , , , , , , | 10 Comments

Why Halo 3 Didn’t ‘Finish The Fight’

I have a pretty sizeable schedule for things I intend to write over the course of this year, but every now and then my genesong will nudge me towards putting that list off to make a little detour by writing a … Continue reading

Posted in Analysis, Gaming | Tagged , , , , , | 11 Comments

Two Corpses, One Grave – On Halo 3 and the Gravemind

Ah, Halo 3… This is something that I have seldom talked about beyond a few vague mentions in the past. Not for any particular reason, though it’s probably worth noting that I don’t have what one might call the most popular … Continue reading

Posted in Analysis, Gaming | Tagged , , , , , , | 5 Comments

Reach Ruminations

Oh, hello! It has been a little while, hasn’t it? That happens every now and then, life gets in the way and prevents me from doing the truly important things – like writing copious amounts about fictional universes (and, boy, … Continue reading

Posted in Analysis, Gaming, Rumination | Tagged , , , , , | 8 Comments

Reimagining Halo 5’s Antagonists: The Ur-Didact and Mendicant Bias

In the first of these ‘reimagining’ posts, I discussed how I would have written Cortana in Halo 5 while working within the constraints and limitations of Halo 5’s established narrative structure and disrupting as few campaign resources as possible. While … Continue reading

Posted in Analysis, Gaming | Tagged , , , , , , , , , , , | 10 Comments

On the Flood’s Endgame

Motives and goals are the key to any conflict, though the endgame, what everything is building towards, may not always be clear. You might think it strange that I’m choosing the Flood, of all foes, as an example of this. Surely, … Continue reading

Posted in Analysis, Gaming | Tagged , , , , , , | 10 Comments

On the Librarian, Vanity, and Reclamation

We’ve covered some interesting topics recently, wouldn’t you agree? Forerunner architecture, the ever-present ambiguities of the connection between humans and Forerunners, the San’Shyuum and their potential role in the Reclaimer Saga’s future… There’s a common theme in all of these … Continue reading

Posted in Analysis, Gaming | Tagged , , , , , , , , , | 11 Comments