Monthly Archives: October 2016

Reimagining Halo 5’s Antagonists: The Ur-Didact and Mendicant Bias

In the first of these ‘reimagining’ posts, I discussed how I would have written Cortana in Halo 5 while working within the constraints and limitations of Halo 5’s established narrative structure and disrupting as few campaign resources as possible. While … Continue reading

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