Monthly Archives: March 2014

Halo 4, Level-by-Level Analysis – Composer

And so, we reach the beginning of the final act of Halo 4’s story. This is where the characters hit their lowest point, where all seems lost for our protagonists and their goals. At the end of the previous mission, … Continue reading

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Halo 4, Level-by-Level Analysis – Shutdown

I can give you over forty thousand reasons why I know this game is awesome. I know it because the story’s thematic resonance is disproportionate to its suggested size, I know it because its character arcs are more emotional than … Continue reading

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Halo 4, Level-by-Level Analysis – Reclaimer

So here we are, at the half-way point of this little project. So far, we’ve covered what has primarily been the build-up in the narrative, the setting of the stage for that point in the plot where the stakes get … Continue reading

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Halo 4, Level-by-Level Analysis – Infinity

Onto act two of Halo 4’s story which serves as the rising action in the plot, introducing us to and developing a series of critical thematic elements surrounding humanity, our history, and setting the stage for the rest of the … Continue reading

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Halo 4, Level-by-Level Analysis – Forerunner

Onto the third mission of the campaign, titled Forerunner. This marks the end of the first of Halo 4’s three acts in the story, ┬áthe set-up where we’re introduced to the characters, their relationships, the world they live in, the … Continue reading

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