Quite simply, 2009.
This was the year where it was all happening for Halo. For the first time, we got two games released from Bungie and Ensemble Studios which were both amazing (Halo 3: ODST and Halo Wars).
343 Industries was just starting to lay the seeds for the Reclaimer Saga with the anthology novel Halo: Evolutions, the online portal Halo Waypoint was put up on Xbox Live, and Halo Legends was released.
We got a lot of content in 2009… Not to mention, as well, the fact that Bungie made the highly sought-after Recon armour available for fans to unlock by completing the 7 VidMaster challenges in Halo 3 and ODST which ensured that everybody would be busy for the following months leading up to the beta for Halo: Reach in 2010.
I have distinct memories of staying up into the early hours of the morning playing epic 3v3 matches in Halo Wars with two of my friends where we’d build up armies of Scarabs, Locusts and Hawks. And the hours spent in Firefight while playing ODST as we attempted to complete the Endure challenge (which took me almost a whole year to do!), and going back to Halo 3 to confront the final mission with the Iron Skull on…
2009 was definitely the best year to be a Halo fan, there weren’t a large number of games that year which came out that I was interested in (with the exception of Dragon Age: Origins and Assassin’s Creed 2), so I spent most of my gaming hours glued to Halo.
Hours well spent, I think!